SNOW WHITE
lvl
60
7
Maxed
7
SNOW WHITE
Power: 767
HERO; SUPPORT; KINGDOM; SNOW WHITE AND THE SEVEN DWARFS; PRINCESS; KINGDOM HERO
Offense:
1,628
1,628
Defense:
638
638
Health:
16,394
16,394
Recovery:
0
0
Crit Chance:
16.00%
16.00%
Crit Power:
150.00%
150.00%
Speed:
102
102
Potency:
21.00%
21.00%
Tenacity:
11.00%
11.00%
Precision:
0.00%
0.00%
Evasion:
0.00%
0.00%
Attack Speed:
18
18
Swap Sorcerer Stone for stat changes:
Visit the generic character pages to see maxed characters
LVL 3
BASIC
LITTLE BIRDS
If Little Birds are not a teammate, summon them at random location, then call them to assist.
If Little Birds are a teammate, call them and 1 teammate to assist.
Little Birds have 4,180 Health, 204 Defense, and have the following abilities:
Basic: 'Stay Away!': Deal up to 1,038 damage to target opponent 3 times. 30% chance to inflict or extend [BLIND] per Hit, up to a max of 3.
30% chance to assist 'Princess' teammates basic attacks.
30% chance to counterattack when 'Princess' teammates are attacked, guaranteed for Snow White.
Passive: 'Smile and a Song': On Turn Start, 30% chance to grant [OFFENSE UP] for 1 turn to self and 1 random teammate, preferring 'Princess' teammates.
If Little Birds are a teammate, call them and 1 teammate to assist.
Little Birds have 4,180 Health, 204 Defense, and have the following abilities:
Basic: 'Stay Away!': Deal up to 1,038 damage to target opponent 3 times. 30% chance to inflict or extend [BLIND] per Hit, up to a max of 3.
30% chance to assist 'Princess' teammates basic attacks.
30% chance to counterattack when 'Princess' teammates are attacked, guaranteed for Snow White.
Passive: 'Smile and a Song': On Turn Start, 30% chance to grant [OFFENSE UP] for 1 turn to self and 1 random teammate, preferring 'Princess' teammates.
LVL 3
SPECIAL
SHALL WE DANCE?
Inflict [CHARM] on target opponent for 2 turns.
If [CHARM] is inflicted, grant target 40% Speed Meter.
If [CHARM] is not inflicted, reduce target's Speed Meter by 40%.
Call target opponent to assist.
Perform the following on all teammates:
30% chance to assist on random opponents, guaranteed for 'The Miners' teammates.
If [CHARM] is inflicted, grant target 40% Speed Meter.
If [CHARM] is not inflicted, reduce target's Speed Meter by 40%.
Call target opponent to assist.
Perform the following on all teammates:
30% chance to assist on random opponents, guaranteed for 'The Miners' teammates.
LVL 2
SPECIAL
HURRY! HURRY!
Deal up to 1,158 damage to all opponents 3 times. Perform the following per Hit:
Reduce Speed Meter by 15%.
30% chance to inflict or extend [SLOW] for 1 turn, up to a max of 3.
Perform the following on all teammates:
Grant 30% Speed Meter. Call 'The Miners' teammates to assist on random opponents.
30% chance to grant [HASTE] for 1 turn, guaranteed for 'The Miners' teammates.
Reduce Speed Meter by 15%.
30% chance to inflict or extend [SLOW] for 1 turn, up to a max of 3.
Perform the following on all teammates:
Grant 30% Speed Meter. Call 'The Miners' teammates to assist on random opponents.
30% chance to grant [HASTE] for 1 turn, guaranteed for 'The Miners' teammates.
LVL 2
PASSIVE
THAT WAS FUN!
If a teammate defeats an opponent, perfom the following on that teammate:
30% chance to grant [OFFENSE UP] for 2 turns, guaranteed for 'The Miners' teammates. Call teammate to assist on a random opponent.
30% chance to grant [OFFENSE UP] for 2 turns, guaranteed for 'The Miners' teammates. Call teammate to assist on a random opponent.
LVL 1
PASSIVE
SLEEPING DEATH
On Battle Start and when this ability regains full Magic Charge, this character gains [SLEEPING DEATH]:
If an opponent uses an ability that affects multiple teammates, this character intercepts 50% of the damage meant for non-summoned teammates. When this character would be defeated, instead lose [SLEEPING DEATH].
When losing [SLEEPING DEATH]:
Gain [STASIS] for 1 turns. Cleanse all Harmful effects.
Call all 'The Miners' teammates to counterattack attacker.
When [STASIS] ends, perform the following:
Restore 100% of Max Health. Grant all 'The Miners' 1 [GUARANTEED CRIT].
If an opponent uses an ability that affects multiple teammates, this character intercepts 50% of the damage meant for non-summoned teammates. When this character would be defeated, instead lose [SLEEPING DEATH].
When losing [SLEEPING DEATH]:
Gain [STASIS] for 1 turns. Cleanse all Harmful effects.
Call all 'The Miners' teammates to counterattack attacker.
When [STASIS] ends, perform the following:
Restore 100% of Max Health. Grant all 'The Miners' 1 [GUARANTEED CRIT].
Full Gear List
2,398,500
600
450
1,200
150
285
365
245
100
40
60
80
60
600
500
1,120
140
405
270
405
450
120
350
300
725
250
300
150
150
130
20
20
700,000
200
150
700
150
145
185
145
100
40
40
40
40
Gear Tier 9
697,500
200
150
250
300
250
620
80
60
100
180
135
270
40
180
120
20
20
20
Gear Tier 10
1,001,000
200
150
250
300
250
500
350
300
725
250
300
150
100
100
40
225
270
135
150
40
135
130
20
20
20